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Ok It is really bugging me that there are like 2 topics with What union should I join and that stuff so I will write a guide with the basic info. I would like some help with it so if you could write some too and I will add it. Please also Bump this or attach it if it's good.
Chapters:
1) Stats 2) Skills 3) Armor 4) What union should I join? 5) How do I put in Gems into items? 6) What you need to upgrade 7) Jobs 8) La Reins 9) WHERE DO I FIND <insert npc name>???????! 10) How do lvl easy. 11) Frequently Asked Questions:
über newbie things.
1) Stats:
This is the statics Inoko gave me ( Thank you.) :
Strength (STR): This statistic raises max HP, increases defense (DEF) and your carrying capacity.
Influences weapon damage as well at the following ratios: 100% of your strength goes to your attack for: axes, spears, 2-handed swords, and 1-handed swords. 54% of your strength goes to your attack for: dual weapons. (Dual weapons are items like “Sword and Mace” or “Dual Dark Bushido”) 46% of your strength goes to your attack for: katars. 50% of your strength goes to your attack for: staves. 50% of your strength goes to your attack for: cannons.
Dexterity (DEX): This statistic raises your dodge and move-speed (M-spd).
Influences weapon damage as well at the following ratios: 46% of your dexterity goes to your attack for: dual weapons. 54% of your dexterity goes to your attack for: katars. 80% of your dexterity goes to your attack for: bows. 40% of your dexterity goes to your attack for: guns.
Intelligence (INT): This statistic raises max MP, increases magic defense, and increases magic attack (Spell damage).
Influences weapon damage as well at the following ratios: 90% of your intelligence goes to your attack for: wand. 50% of your intelligence goes to your attack for: Staff
Concentration (CON): This statistic raises your chance to hit (Hit) and HP & MP regeneration rates. Also raises the success rate when crafting and performing other Dealer and Artisan skills.
Influences weapon damage as well at the following ratios: 60% of your concentration goes to your attack for: guns. 50% of your concentration goes to your attack for: cannons.
Charm (CHA): This statistic raises quest rewards (Such as quest EXP), gives bonus exp from enemies and increases the drop rate of quest items. Some equipment also requires Charm to wear.
Sensibility/Sense (SEN): This statistic raises a little of everything. It also raises critical (Crit) and the chance of a crafted item having stats. It is comparable to the “luck” stat in other games.
Influences weapon damage as well at the following ratios: 10% of your sensibility goes to your attack for: guns.
2) Skills:
Skills is something you can buy from different peoples. You buy it and double click on it to learn it. You can then raise it as normal. The Soldier and Hawker skills you buy from a guy east of the middle in Zant. The dealer skills you buy from a guy west in Zant. And the Muse skills you buy from the magicseller south of the armor seller.
3) Armor:
There are 5 different cloth styles. 4 of'em are class required. One for every class that is. The 5th is clothes that every class can wear. You can get new class clothes: Lvl 10, 30, 50, 70, 88, 102. The non class req clothes u can change every 5th lvl.
4) What union should I join?
You can only join a union when you reach lvl 30 and it costs 30k (30.000) There are 3 differences between the 4 unions. 1. The 150 Union point reward is different. Righteous: Lizard backshield Arumic: warrior ring +8str/hitrate Religeous: Mask of Lies, gives 10 Dodge 15 Magic Resistance Pharalle: backpack with +1000 weight capacity 2. The quest is a little bit different too.
3. What side your on in the unionbattle. (Check the update site for more info'bout union wars. There aren't any diff what union you should join just so that you know.
Pharalle Union Quests:
1. Get 12 Porky's Backbone from Porky [1 U.Pts.] 2. Get 110 Coals from Coal Mine Moldy [2 or 3 U.Pts.] 3. Get 12 Thick Oak From Smalle [Nets 4 U.Pts.] 4. Get 20 Vienna Sausages from Elder Doongas. 5. Get 30 Sticky Liquids from Caiman Warriors (nastier yet). 6. Deliver the price guide -> hill of wind [4/5] 7. gather 17 irons from grunter warriors [4/5]
Righteous Knight Union Quests
Repeated Quests -Kill 17 Forkies [Forky] 1 UP -Kill 30 Moldies [Moldy] 3 UP/1 UP from Lvl 51+ -Collect 16 Grunter Axes [Grunter] ?
Righteous Knight Shout Quests -Kill 30 Libertine Forkies [Libertine Forky] 4UP (Not sure how much UP reward at high levels) and Vital Jam +2 x 1 -Collect 8 Gloves from Grunter Warriors [Grunter Warrior] UP Rewards?
Arumic quests:
10 porky's backbone (1 UP and 2000~5000 exp) 12 Coal mine moldy eyelashes (2 UP? and 2500~5000 exp) 14 Gunter fighter's somethings (3 UP? and 5000~10000 exp)
After some specific level:
30 Doonga captains claws from Doongas (yeah, captain's claws from regular doongas, don't ask me) (6 UP and 5 mana and 5 life potions) 25 Crawfi feelers from crawfi warriors (6 UP, maybe 7)
Shout quests:
Bring some potions to the guy at the valley of luxem tower(2 UP) 13 Smallee leaves from smallees (4 UP?, it's a huge waste of time)
Junon Religious Order:
Delivery of medication to Shannon in Luxem (1 UP, ~ 3k exp pts) 10 Porkies' backbones (3 UP, ~ 3 k exp pts) 12 Thick Pulpwood from Smoulies (4 UP, ~3.6k exp pts)
Shout: Delivery to Kay in Forests of Wisom (5 UP, ~3k exp pts) 18 Iron Fragments from Grunter Warriors (8 UP, ~4k exp pts)
5) How do I put in Gems into items?
First off the item have to be socked. You can buy a normal socked weapon for around +3-4k more than the normal costs. (Low lvl weapon that is.) The sockining is easy just eequip your slotted weapon and then click on your stone/drag it to the socked item.
What does (1) or (2) after the weapon name means? And how do I upgrade weapons?
The (1) or (2) means that the weapon is upgraded. To upgrade an item go to Wind of hill and talk to the weapon dealer he upgrades the items. To upgrade you will need items the two first are easy all you need is low ether. Thou over two you'll need expect the usual items hearts and they're expensive so beware.
6) What you need to upgrade:
Refining Armors
(1): 3 chemicals, 5 low essenses (2): 5 chemicals, 7 essenses (3): 1 black hearts, 7 chemicals, 9 low ethers (4): 1 green hearts, 9 chemicals, 11 ethers (5): 1 blue hearts, 11 chemicals, 13 high ethers (6): 2 pink hearts, 13 chemicals, 15 iricers ???(7): 2 red hearts, 15 chemicals, 17 himes unsure of (8) and up
The higher quality chemical used, the higher success rate the refine will take.
If you use a chemical that brings the success to 99%, there is a small chance bonus dodge, durability, and even defense can be added through the refine. The higher quality past 99% the higher chance of this happening; for example, using Lisent (Fe) to refine to (2), or Rainbow powder to refine to (1).
Refining weapons requires more chemicals and essenses than armors. I don't know exactly how many though. Refining can be done by an artisan, the NPC in Hill of Wind's Windmill Town, or the Smith in Eucar on Luna.
7)Jobs:
When you reach lvl 10 you can change jobb here's some facts 'bout the different jobs people askes alot 'bout:
The Two Hawker combatskills. There are 2 hawker combo masterys (And then there are the bow mastery, but you can't get that one mixed up with the other right?). If you're a bowhawker this can mix up your char rather well. The expensive one is the one that leads to Hawkerspirit and is the one you need if your Bow.
8) La Reins
This item is an event item. You can't trade, drop or buy them. Thou you can sell them for 111 zuly. If you collect 30 La Reins you can trade them for a accesory with stats. The accesorys are slotted too so they're rather good.
The rewards:
-Socket Ring [Attack +2] -Socket Necklace [Dodge +2] -Socket Earring [Reduce MP Cost of Spells/Skills by 1]
9) WHERE DO I FIND <insert npc name>???????! move your pointer to the npc smiley on the mini map and it will display the detail and name of the npc... so now you can find them more easily
10) How do lvl easy.
So you see people lvl around you when your still stuck on lvl 40 how do they do it? Well it's just a matter of logic. 1. Suddenly a Gurdian spawns and 4 peeps start pounding on it but a red ghost spawn too what should I do? Well kill the ghost you'll do it faster and it gives the same exp. When the ghost is dead attack the tree. This will give you a neat 1,5k expish. Which is like 900 or 500 more exp from what you've gotten from just the gurdian/ghost.
11) Frequently Asked Questions:
Q) What is this?
A) This is a guide for everyone that's confused with minor and major things.
Q) Why do you do this?
A) Cause I'm sick of all the What-is-a-la-reine topics.
Q) Where is [Insert something you can find in my guide.]
A) Use the search funtion ( Alt+F) And write in the word to find it.
Q) Who are you?
A) I'm the most über person there is on this board. Or as the others like to call it: The spammer
Q) Is this a question?
A) No that was a spam.
Thanks for your help:
ZeviL AznWizard Jarus Moving_Target Shall Klais Merick And more that...just flamed me but hey it helped didn't it
2BC Will just post. That is what I will post today.
Monster Type symbols: Monster head: Basic - Shield: Guard - High defense and accuracy. Low attack and evasion. Sword: Fighter - High magical resistance and evasion. Low physical defense and evasion. Crossed swords: Warrior - High attack, defense and accuracy. Low magical resistance and evasion. Bow Ranger - High magical resistance and evasion. Low attack and physical defense. Long range attack. Other bow (lol) Hunter - High attack and drift speed. Low magical resistance and physical defense. Long range preemptive attack. Staff: Magician - Magical attack type. High magical resistance. Low physical defense. Bronze star: Leader - High aggression. Low magical resistance. Silver star: Captain - High aggression. Low evasion. Gold star: King - High aggression. -
This post has been edited by Zpeed on June 06, 2005 01:59 pm
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<---Friends forever. :) Yes of course.
-Mommy why did France give America the statue of Liberty -Because they have a sense of humor.
NEED PROXY FOR JROSE. OH DO I NEED ONE FOR PROSE IF I LIVE IN SWEDEN? IF SO PM IF NOT PM ME.....
It's just that... - guns are not 100% con. They're approx 50% con, 40% dex, and 10% sen. - Some weapons don't rely on Sen. 2H Swords don't, I believe. - you're calling socketing as 'socking'. Dude, that's weird. o.O - and you might want to clarify 'stones' as 'gems.' - CHA doesn't increase xp from enemies. O_o
Yes every weapon have a 10% sens raise. Tho it's not 90% str and 10% sens. It's more like 100% str and 10% sens= 110% Thanks for the info btw have edit it now.
This post has been edited by Zpeed on February 24, 2005 01:33 pm
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<---Friends forever. :) Yes of course.
-Mommy why did France give America the statue of Liberty -Because they have a sense of humor.
NEED PROXY FOR JROSE. OH DO I NEED ONE FOR PROSE IF I LIVE IN SWEDEN? IF SO PM IF NOT PM ME.....
Artisans are not the only class who can add a Gem to a Socketed item, The only requirements for adding agem to a weapon/armor is:
1. the item does indeed have a Socket 2. you have a Gem to place in it [Saphire, Garnet, Ruby, Topaz, emerald, peridot, diamond] 3. you must have the item equiped
QUOTE
You can only join a union when you reach lvl 30 and it costs 30k (30.000) There are 3 diff about the 4 unions.
note the underlined section above. If your wrighting a guide please do not use abrevations of words. The words 'diff about' should read 'Differences between'.
QUOTE
The (1) or (2) means that the weapon is upgraded. To upgrade an item go to Wind of hill and talk to the weapon dealer he upgrades the items. To upgrade you will need items the two first are easy all you need is low ether. Tjo over two you'll need hearts and they're expensive so beware.
This whole section is mostly wrong. The [1] or [2] part is correct. To upgrade the item, your location is correct. The part about what item you need is wrong. To upgrade a weapon to [1] you need Chemical Material and Low Essence. I forget the exact Numbers off hand but its not just low ether. For an upgrade to [2] you need Chemical Material and Essence. I have never upgraded to [3] {correct me if im wrong} you need Chemical Material, Low Ether, and a Back Heart.
Notes about Chemical Material. This is no Item named "Chemiacal Material", this refers to the type of item. These include but are not limited to, Gray Powder, green powder, orange powder, and transparent powder.
Low Essence, Essence and Low Ether, these are a speciffic item, as are the Black Hearts.
LoL. Althought there are plenty of mistakes, don't flame him until so bad... He's trying to help the newbies out of goodwill.. Juz give him a little support
LoL. Althought there are plenty of mistakes, don't flame him until so bad... He's trying to help the newbies out of goodwill.. Juz give him a little support
That's hardly flaming. Besides, the CON issue for guns is something he's been corrected on before. I really do want to know where he gets his info from (like, is it from jROSE?).
it was a nice thought of him but no one is perfect..... it might have sum flawful mistake but still it is a great info to newbie (roughly) at least satify the noobie curious mind
it was a nice thought of him but no one is perfect..... it might have sum flawful mistake but still it is a great info to newbie (roughly) at least satify the noobie curious mind
My thoughts too. I hope he posts an updated/corrected version of this that Eraserhead can pin.
1. Get 10 Porky's Backbone from Libertine Porky [forgot the U.Pts. amount] 2. Get 12 Coals from Coal Mine Moldy [forgot the U.Pts. amount] 3. Get 12 Thick Oak From Smalle [Nets 4 U.Pts.]
These are that only other Quests i know of and are only available at speciffic times
4. Get 17 Iron From Grunter Warriors [ Nets about 8 U.Pts.] 5. Take Market Price to Bels [Location: Hill of Wind; Nets 5 U.Pts.]
The 2 above Quests also give you a Vital Jam[+2 i think]
All Quests give EXP that is based on your Level and Cha and the Quest. These are the only Quests I know of for the Pharalle Merchant's Union. For Quest #s 4 and 5, as soon as you complete these turn them in. If you dont, you wont be able to get them the next time Charrs announces for them, even if you turn them in at that moment. Also if you hear the announcment for #4, the announcement for #5 will follow about 10-15 after that.
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